The Quest: Create a fast-paced blocking animation to sketch up the idea Animate characters and props that might need a touch of life Ask for and follow references as frequently as possible Get into the character and feel the flow of the motion Be a good story teller to support your decisions Adapt to the particularities of the style of animation Implement feedback when needed Use and adapt to most kind of rigs The Skills: 3+ years of experience in game development and animation Experience animating characters and objects Software experience such as 3ds Max or Maya. Experience with various types of rigs Experience in Unreal /Metahuman knowledge Ability to work with blend shapes (timing, expression) Ability to adjust animations for style (iterative TBD, per given direction) Motion Builder/Spine would be a PLUS Rigging and modelling abilities are a PLUS Able to collaborate closely with other Artists (3D and 2 D Artists, Art Directors, etc.) Ability to understand the needs of a project and stay within the style of the project. The Reward: Competitive project-based compensation Opportunity to work on exciting and diverse projects C lear communication and support throughout the project duration. Flexibility in project timelines and deadlines. Potential for long-term collaboration on future projects. Transparent and fair evaluation of your work. #J-18808-Ljbffr
3D Animator (Project Based)
AMBER
región centro jalisco, región centro jalisco
Publicado hace 14 días
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